Shaman
Shamans serve as priests to the tribal races of Norrath, able to draw upon the power of the spirits and focus it for their own purposes. Shamans are primarily a magic-using class, able to wear chain armor and wield blunt weapons and spears. Shamanic magic has two main focuses--enhancing the mind and body of the shaman's allies, and weakening or damaging their enemies. A shaman's enhancement spells are always in demand, massively improving the strength, stamina, health, and other physical aspects of the shaman's group. Shamans also are able to heal their allies and have excellent health regeneration spells. The weakening and damaging spells in the shaman's arsenal are tremendously effective in battle. The shaman attacks his enemies with diseases and poisons that cause massive damage over time, while using cold and ice magic to inflict damage directly. A brutal line of crippling spells can slow a monster's attacks, hamper their resistance to spells, and lower their physical prowess. Shamans are a well-rounded class with strong abilities in both group and solo situations. An experienced shaman can turn the tide of any battle, bolstering their allies while weakening their enemies significantly. The shaman is an excellent class for players who enjoy working in groups.
In EverQuest Legends every character combines three classes — Shaman can be your primary (locked at level 11) or one of two swappable companion classes.
Skills by level (from the game client)
| Level | Skill | Cap |
|---|---|---|
| 1 | 1H Blunt | 220 |
| 1 | 1H Piercing | 220 |
| 1 | 2H Blunt | 220 |
| 1 | Abjuration | 250 |
| 1 | Alteration | 250 |
| 1 | Athletics | 250 |
| 1 | Channeling | 200 |
| 1 | Conjuration | 250 |
| 1 | Defense | 210 |
| 1 | Divination | 250 |
| 1 | Evocation | 250 |
| 1 | Hand to Hand | 150 |
| 1 | Meditate | 275 |
| 1 | Offense | 200 |
| 1 | Strategy | 200 |
| 1 | Throwing | 250 |
| 15 | Dodge | 180 |
| 16 | Forage | 50 |
| 30 | Specialize Abjuration | 225 |
| 30 | Specialize Alteration | 225 |
| 30 | Specialize Conjuration | 225 |
| 30 | Specialize Divination | 225 |
| 30 | Specialize Evocation | 225 |
General & tradeskills (15)
| 1 | Alcohol Tolerance | 275 |
| 1 | Begging | 250 |
| 1 | Bind Wound | 275 |
| 1 | Fishing | 200 |
| 1 | Sense Heading | 200 |
| 1 | Swimming | 250 |
| 1 | Alchemy | 300 |
| 1 | Baking | 300 |
| 1 | Blacksmithing | 300 |
| 1 | Brewing | 300 |
| 1 | Fletching | 300 |
| 1 | Jewelry Making | 300 |
| 1 | Pottery | 300 |
| 1 | Tailoring | 300 |
| 16 | Tinkering | 300 |
Alternate Advancement (browse all)
Shaman-specific
- Mass Group Buff (1)
- Cannibalization (1)
- Rabid Bear (1)
- Pet Discipline (1)
- Hastened Rabidity (3)
- Virulent Paralysis (3)
- Spirit Call (3)
Archetype
- Healing Adept (6)
- Healing Gift (6)
- Spell Casting Mastery (3)
- Spell Casting Reinforcement (4)
- Unbound Destruction (3)
- Quick Buff (3)
- Radiant Cure (3)
- Companion's Suspension (2)
- Fury of Magic (3)
- Mental Clarity (3)
- Innate Enlightenment (5)
Stances
- Channeler stance
All incoming damage is reduced by 40% and your chance to successfully channel is increased. Half of the mitigated damage is charged to both mana and endurance, with a reduction based on your Strategy skill.
💬 This is a great stance even if you're multiclassing with a melee class - just watch your mana because it'll drain fast if you have a lot of pulls.
- Recovery invocation
You regenerate mana twice as fast and spells have a 5% reduced mana cost.
Out of combat regen bonus is not affected.
While out of combat, the regeneration modifier of this invocation is active even if this invocation is not.💬 You don't need to switch to this invocation to get the regen when you're not in combat! It's just free passive regen!
- Inversion invocation
Shifts two-thirds of spell cast time into the global recovery time and 20% of the mana cost into half as much in endurance cost.
💬 The go-to for spellblade setup. You'll have less downtime if you kill enemies faster and spend more time with out of combat regen, so chain nuke them with inversion on!
- Overchannel invocation
Cast spells have a -150 resist adjust plus another -15 for every non-hybrid caster class at a cost of 10% of the mana cost in endurance.
💬 Nice if you're hitting a wisp or a higher level mob that's resisting your nukes and dots.
- Empowering invocation
Adds 20% plus 10% per additional non-hybrid casting class to Damage effects at the cost of 20% more mana.
Adds 10% plus 5% per additional non-hybrid casting class to Healing effects at the cost of 10% more mana.💬 Fine for those big damage brag numbers but inversion lets you cast more frequently (more chances to crit) and lower mana cost.
- Divine invocation
Spending mana will heal the group member with the lowest hp percentage by that amount.
For every additional wisdom class, this will repeat with a heal for 33% of the mana spent.💬 This one is best in parties when you're the main healer, but it's also nice to pop on when you just respawned and you need to re-cast your buffs and summon your pets, it'll help you get back into the fight faster by healing you while you gear up.
Spells by level (178) Search Shaman spells →
Level 1
- Burst of Flame 4m · 1.5s
- Cure Disease 20m · 2s
- Dexterous Aura 10m · 3s
- Endure Cold 20m · 2.5s
- Flash of Light 12m · 1.5s
- Inner Fire 10m · 3s
- Minor Healing 10m · 1.5s
- Strengthen 10m · 2s
- True North 5m · 2s
Level 2
- Cure Poison 20m · 2s
- Spirit Pouch 40m · 5s
- Summon Drink 10m · 4s
Level 3
- Feet like Cat 40m · 5s
- Scale Skin 25m · 2.5s
Level 4
- Fleeting Fury 10m · 0.5s
- Frost Rift 19m · 2s
- Sicken 11m · 2.5s
Level 5
- Drowsy 20m · 2.5s
- Endure Fire 20m · 2.5s
- Gate 70m · 5s
Level 6
- Serpent Sight 30m · 5s
- Spirit of Bear 40m · 5s
- Summon Food 10m · 4s
Level 7
- Cure Blindness 20m · 2s
- Sense Animals 5m · 2s
- Spirit Sight 20m · 2s
Level 8
- Endure Disease 20m · 2.5s
- Tainted Breath 58m · 2.5s
- Talisman of the Beast 25m · 3s
Level 9
- Light Healing 28m · 2s
- Remove Minor Curse 25m · 3s
- Spirit of Wolf 40m · 4.5s
Level 10
- Invisibility Versus Animals 30m · 3s
- Levitate 30m · 3s
- Spirit of Snake 40m · 5s
Level 11
- Burst of Strength 15m · 0.5s
- Endure Poison 20m · 2.5s
- Turtle Skin 50m · 5s
Level 12
- Disempower 45m · 2.3s
- Enduring Breath 35m · 4s
- Root 30m · 2s
Level 13
- Reebo's Lesser Augury 70m · 4s
- Walking Sleep 60m · 3.3s
Level 14
- Bind Affinity 100m · 6s
- Reebo's Lesser Cleansing 70m · 4s
- Reebo's Lesser Exorcism 70m · 4s
- Snails Healing 120m · 6s
- Spirit Strike 44m · 2.5s
Level 15
- Infectious Cloud 78m · 2.8s
- Shrink 50m · 4s
Level 16
- Frenzy 35m · 2s
- Grow 50m · 4s
- Impassivity 120m · 6s
- Tiny Companion 50m · 4s
Level 17
- Insidious Fever 30m · 1s
- Vision 10m · 4s
Level 18
- Malaise 60m · 3s
- Spirit of Cat 60m · 5s
- Spirit Strength 40m · 5s
Level 19
- Affliction 71m · 3.5s
- Cancel Magic 30m · 3.5s
- Endure Magic 40m · 2.5s
- Healing 65m · 2.5s
Level 20
- Creeping Vision 20m · 2.5s
- Protect 75m · 6s
Level 21
- Spirit of Cheetah 20m · 0.5s
- Spirit of Monkey 40m · 5s
- Spirit of Ox 60m · 5s
Level 22
- Counteract Disease 50m · 4s
- Poison Storm 125m · 3.5s
- Scale of Wolf 60m · 4.5s
Level 23
- Cannibalize
- Frost Strike 78m · 3s
- Reebo's Augury 145m · 4s
- Regeneration 100m · 6s
Level 24
- Envenomed Breath 173m · 3s
- Reebo's Cleansing 145m · 4s
- Reebo's Exorcism 145m · 4s
- Remove Lesser Curse 75m · 5s
- Resist Cold 50m · 4.5s
Level 25
- Befriend Animal 70m · 4s
- Form of the Bear 100m · 4s
- Rising Dexterity 60m · 5s
Level 26
- Counteract Poison 50m · 4s
- Quickness 80m · 3.1s
- Ultravision 55m · 5s
Level 27
- Invisibility 30m · 5s
- Resist Fire 50m · 4.5s
- Tagar's Insects 125m · 4.3s
Level 28
- Alluring Aura 60m · 5s
- Raging Strength 60m · 3.5s
- Tortoises Healing 155m · 6s
Level 29
- Greater Healing 115m · 3s
- Imbue Amber 200m · 6s
- Imbue Diamond 200m · 6s
- Imbue Ivory 225m · 6s
- Imbue Jade 200m · 6s
- Imbue Sapphire 200m · 6s
- Listless Power 90m · 2.8s
- Mass Imbue Amber 600m · 10s
- Mass Imbue Diamond 600m · 10s
- Mass Imbue Ivory 675m · 10s
- Mass Imbue Jade 600m · 10s
- Mass Imbue Sapphire 600m · 10s
- Spirit of the Shrew 80m · 4.5s
Level 30
- Fury 50m · 2s
- Health 80m · 5s
- Nonchalance 155m · 6s
- Resist Disease 50m · 4.5s
Level 31
- Nimble 80m · 5s
- Scourge 199m · 3s
- Shifting Shield 80m · 3s
Level 32
- Charm Animals 120m · 5s
- Companion Spirit 350m · 10s
- Malaisement 100m · 4s
- Talisman of Tnarg 125m · 5s
Level 33
- Instill 60m · 2.5s
- Reebo's Greater Augury 240m · 4s
- Winter's Roar 116m · 3.5s
Level 34
- Curse 212m · 3s
- Pack Shrew 320m · 6s
- Reebo's Greater Cleansing 240m · 4s
- Reebo's Greater Exorcism 240m · 4s
- Shock of the Tainted 131m · 3s
Level 35
- Resist Poison 50m · 4.5s
- Tumultuous Strength 150m · 4s
Level 36
- Assiduous Vision 50m · 6s
- Gale of Poison 200m · 5s
- Spirit of Bih`Li 120m · 6.5s
Level 37
- Glamour 80m · 5s
- Venom of the Snake 203m · 3s
- Vigilant Spirit 400m · 11s
Level 38
- Cannibalize II
- Insidious Malady 60m · 1s
- Remove Curse 75m · 5s
- Togor's Insects 175m · 5s
Level 39
- Blinding Luminance 50m · 1.5s
- Chloroplast 200m · 6s
- Deftness 80m · 5s
- Furious Strength 80m · 5s
Level 40
- Spirit Salve 181m · 3.5s
- Summon Companion 50m · 5s
- Talisman of Altuna 250m · 8s
Level 41
- Agility 100m · 5s
- Guardian Spirit 450m · 14s
- Incapacitate 150m · 3.3s
Level 42
- Alacrity 115m · 4s
- Blast of Poison 167m · 3.5s
- Guardian 150m · 6s
- Slugs Healing 180m · 6s
Level 43
- Odium 409m · 3s
- Resist Magic 85m · 4.5s
- Stamina 100m · 5s
Level 44
- Blizzard Blast 147m · 4s
- Greater Mass Imbue Amber 2400m · 10s
- Greater Mass Imbue Diamond 2400m · 10s
- Greater Mass Imbue Ivory 2700m · 10s
- Greater Mass Imbue Jade 2400m · 10s
- Greater Mass Imbue Sapphire 2400m · 10s
- Nullify Magic 50m · 4.5s
- Stoicism 180m · 6s
Level 45
- Frenzied Spirit 500m · 16s
- Rage 100m · 2s
- Superior Healing 185m · 3.5s
Level 46
- Harnessing of Spirit 425m · 10s
- Strength 100m · 5s
Level 47
- Charisma 100m · 5s
- Shock of Venom 227m · 4s
Level 48
- Abolish Disease 100m · 6s
- Dexterity 100m · 5s
- Malosi 175m · 5s
Level 49
- Envenomed Bolt 409m · 3s
- Infusion of Spirit 200m · 10s
- Plague 308m · 3s
Level 50
- Kragg's Salve 244m · 3.8s
- Spirit of the Puma 212m · 3s
- Spirit Quickening 50m · 6.5s
- Talisman of Jasinth 150m · 4.5s