Wizard
Wizards dedicate their lives to learning the powers of fire, ice, and magic; channeling their knowledge into ever more destructive spells to unleash upon their enemies. Wizards are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers. Wizards are the most single-minded of spell casters, with the majority of their spells dedicated to delivering massive amounts of damage as rapidly as possible. To aid in their constant search for power, wizard have also perfected the art of teleportation--allowing them to instantly transport themselves and their allies to the most remote corners of Norrath and beyond. Wizards are a tightly focused class, gaining the greatest ability to deal magical damage in exchange for limited variety in their spell selection. Wizards are capable adventurers both solo and in groups, and are an excellent choice for players who live to blow things up.
In EverQuest Legends every character combines three classes — Wizard can be your primary (locked at level 11) or one of two swappable companion classes.
Skills by level (from the game client)
| Level | Skill | Cap |
|---|---|---|
| 1 | 1H Blunt | 195 |
| 1 | 1H Piercing | 195 |
| 1 | 2H Blunt | 195 |
| 1 | Abjuration | 250 |
| 1 | Alteration | 250 |
| 1 | Athletics | 250 |
| 1 | Channeling | 200 |
| 1 | Conjuration | 250 |
| 1 | Defense | 200 |
| 1 | Divination | 250 |
| 1 | Evocation | 250 |
| 1 | Hand to Hand | 150 |
| 1 | Meditate | 275 |
| 1 | Offense | 140 |
| 1 | Strategy | 200 |
| 1 | Throwing | 250 |
| 20 | Dodge | 155 |
| 20 | Specialize Abjuration | 225 |
| 20 | Specialize Alteration | 225 |
| 20 | Specialize Conjuration | 225 |
| 20 | Specialize Divination | 225 |
| 20 | Specialize Evocation | 225 |
General & tradeskills (15)
| 1 | Alcohol Tolerance | 275 |
| 1 | Begging | 250 |
| 1 | Bind Wound | 275 |
| 1 | Fishing | 200 |
| 1 | Sense Heading | 200 |
| 1 | Swimming | 250 |
| 1 | Alchemy | 300 |
| 1 | Baking | 300 |
| 1 | Blacksmithing | 300 |
| 1 | Brewing | 300 |
| 1 | Fletching | 300 |
| 1 | Jewelry Making | 300 |
| 1 | Pottery | 300 |
| 1 | Tailoring | 300 |
| 16 | Tinkering | 300 |
Alternate Advancement (browse all)
Wizard-specific
- Quick Evacuation (3)
- Exodus (1)
- Quick Damage (3)
- Improved Familiar (2)
- Nexus Gate (1)
- Spell Casting Fury Mastery (6)
- Strong Root (1)
- Hastened Exodus (3)
- Hastened Root (3)
- Harvest of Druzzil (1)
- Call of Xuzl (3)
- Mana Burn (1)
- Mana Blast (1)
Archetype
Stances
- Channeler stance
All incoming damage is reduced by 40% and your chance to successfully channel is increased. Half of the mitigated damage is charged to both mana and endurance, with a reduction based on your Strategy skill.
💬 This is a great stance even if you're multiclassing with a melee class - just watch your mana because it'll drain fast if you have a lot of pulls.
- Arcane Mastery invocation
Spell cast and recovery times are reduced by 20% plus 10% per additional intelligence class. The mana cost of detrimental spells is reduced by 10% plus 5% per additional intelligence class.
💬 Great if you're multi-classing with other int casters. Inversion is better otherwise, imo.
- Empowering invocation
Adds 20% plus 10% per additional non-hybrid casting class to Damage effects at the cost of 20% more mana.
Adds 10% plus 5% per additional non-hybrid casting class to Healing effects at the cost of 10% more mana.💬 Fine for those big damage brag numbers but inversion lets you cast more frequently (more chances to crit) and lower mana cost.
- Inversion invocation
Shifts two-thirds of spell cast time into the global recovery time and 20% of the mana cost into half as much in endurance cost.
💬 The go-to for spellblade setup. You'll have less downtime if you kill enemies faster and spend more time with out of combat regen, so chain nuke them with inversion on!
- Inviolable invocation
Cast spells are uninterruptible at the cost of 100% more mana and the same amount as endurance.
💬 With channeler stance active, this probably isn't helpful but your experience might be different.
- Overchannel invocation
Cast spells have a -150 resist adjust plus another -15 for every non-hybrid caster class at a cost of 10% of the mana cost in endurance.
💬 Nice if you're hitting a wisp or a higher level mob that's resisting your nukes and dots.
- Recovery invocation
You regenerate mana twice as fast and spells have a 5% reduced mana cost.
Out of combat regen bonus is not affected.
While out of combat, the regeneration modifier of this invocation is active even if this invocation is not.💬 You don't need to switch to this invocation to get the regen when you're not in combat! It's just free passive regen!
Spells by level (205) Search Wizard spells →
Level 1
- Blast of Cold 8m · 1.5s
- Frost Bolt 6m · 1s
- Minor Shielding 10m · 2.5s
- Numbing Cold 6m · 1s
- Sphere of Light 10m · 4s
- True North 5m · 2s
Level 2
- Glimpse 5m · 1.5s
- O`Keil's Radiation 15m · 3s
Level 4
- Gate 70m · 5s
- See Invisible 25m · 2s
- Shock of Fire 10m · 1.5s
Level 5
- Fingers of Fire 47m · 1.9s
- Fire Bolt 28m · 2s
Level 6
- Icestrike 15m · 2s
- Lesser Shielding 25m · 4s
Level 7
- Sense Summoned 5m · 2s
- Shadow Step 10m · 1s
Level 8
- Column of Frost 39m · 2.7s
- Eye of Zomm 30m · 6s
- Shock of Ice 23m · 2s
Level 9
- Halo of Light 40m · 5s
- Resistant Skin 35m · 4.5s
Level 10
- O`Keil's Embers 35m · 3s
- Shock of Lightning 50m · 2.2s
Level 11
- Cancel Magic 30m · 3.5s
- Gaze 15m · 2.5s
Level 12
- Bind Affinity 100m · 6s
- Firestorm 34m · 2s
- Frost Spiral of Al`Kabor 100m · 3.1s
Level 13
- Shieldskin 41m · 3.5s
- Xalirilan's Lesser Appraisal 70m · 4s
Level 14
- Project Lightning 85m · 2.5s
- Xalirilan's Lesser Discombobulation 70m · 4s
- Xalirilan's Lesser Extrication 70m · 4s
Level 15
- Flame Shock 65m · 2.5s
- Pillar of Fire 84m · 3.1s
- Shielding 50m · 5s
Level 16
- Bind Sight 15m · 4s
- Focus Crude Spellcaster's Empowering Essence 100m · 6s
- Focus Primitive Spellcaster's Empowering Essence 50m · 6s
- Focus Rudimentary Spellcaster's Empowering Essence 75m · 6s
- Heat Sight 30m · 5s
- Invisibility 30m · 5s
- Lightning Bolt 53m · 2.5s
Level 17
- Force Snap 69m · 2.5s
- Instill 60m · 2.5s
- Nexus Gate 150m · 7s
Level 18
- Fire Spiral of Al`Kabor 150m · 3.6s
- Garrison's Mighty Mana Shock 105m · 3s
- Lesser Evacuate 150m · 10.5s
- North Karana Gate 150m · 7s
Level 19
- Sight 20m · 2.5s
- Tishan's Clash 65m · 2.5s
- Toxxulia Gate 150m · 7s
Level 20
- Blightfire Moors Gate 150m · 7s
- Blightfire Moors Portal 300m · 16s
- Elemental Shield 50m · 3s
- Focus Makeshift Spellcaster's Empowering Essence 150m · 6s
- Focus Mass Crude Spellcaster's Empowering Essence 400m · 6s
- Focus Mass Primitive Spellcaster's Empowering Essence 200m · 6s
- Focus Mass Rudimentary Spellcaster's Empowering Essence 300m · 6s
- Greater Faydark Gate 150m · 7s
- Grimling Gate 300m · 10.5s
- Primary Anchor Gate 150m · 7s
- Secondary Anchor Gate 150m · 7s
- Translocate: Blightfire Moors 225m · 10s
Level 21
- Leatherskin 83m · 4s
- Stonebrunt Gate 150m · 7s
- West Commons Gate 150m · 7s
Level 22
- Levitate 30m · 3s
- Nektulos Gate 150m · 7s
- North Ro Gate 150m · 7s
- Twilight Gate 300m · 10.5s
Level 23
- Cazic Temple Gate 150m · 7s
- Lightning Storm 80m · 3s
- Major Shielding 80m · 5s
- West Karana Gate 150m · 7s
- Xalirilan's Appraisal 145m · 4s
Level 24
- Cast Force 123m · 3.1s
- Column of Lightning 130m · 3.6s
- Combine Gate 150m · 7s
- Focus Mass Makeshift Spellcaster's Empowering Essence 600m · 6s
- Frost Shock 93m · 3s
- Xalirilan's Discombobulation 145m · 4s
- Xalirilan's Extrication 145m · 4s
Level 25
- Minor Familiar 290m · 12s
- North Karana Portal 300m · 16s
- O`Keil's Levity 150m · 6s
- Yonder 15m · 1s
Level 26
- Energy Storm 148m · 4s
- Evacuate: North Karana 300m · 9s
- Imbue Fire Opal 200m · 6s
- Inferno Shock 185m · 4s
Level 27
- Bonds of Force 75m · 2.5s
- Greater Faydark Portal 300m · 16s
- Knowledge Gate 300m · 10.5s
- Stonebrunt Portal 300m · 16s
Level 28
- Mass Imbue Fire Opal 600m · 10s
- Shock Spiral of Al`Kabor 200m · 4.0s
- Thunder Strike 150m · 3.5s
- Toxxulia Portal 300m · 16s
Level 29
- Dawnshroud Gate 300m · 10.5s
- Grimling Portal 600m · 24s
- Magnify 25m · 2.5s
- Nexus Portal 300m · 16s
Level 30
- Focus Elementary Spellcaster's Empowering Essence 200m · 6s
- Steelskin 149m · 4.5s
- Thunderclap 175m · 3.1s
Level 31
- Circle of Force 175m · 4.5s
- O`Keil's Flickering Flame 115m · 4s
Level 32
- Evacuate: Greater Faydark 300m · 9s
- Harvest 1m · 10s
- Iceclad Gate 150m · 7s
- Lava Storm 234m · 5s
- Nektulos Portal 300m · 16s
Level 33
- Cazic Temple Portal 300m · 16s
- Greater Shielding 120m · 6s
- Iceclad Portal 300m · 16s
- Twilight Portal 600m · 24s
- Xalirilan's Greater Appraisal 240m · 4s
Level 34
- Combine Portal 300m · 16s
- Focus Mass Elementary Spellcaster's Empowering Essence 800m · 6s
- Great Divide Gate 150m · 7s
- Ice Shock 150m · 4s
- Nullify Magic 50m · 4.5s
- Xalirilan's Greater Discombobulation 240m · 4s
- Xalirilan's Greater Extrication 240m · 4s
Level 35
- Elnerick's Entombment of Ice 225m · 5s
- Force Spiral of Al`Kabor 250m · 5s
- Primary Anchor Portal 600m · 24s
- Secondary Anchor Portal 600m · 24s
- Translocate: North Karana 225m · 10s
- Translocate: Stonebrunt 225m · 10s
- West Commons Portal 300m · 16s
Level 36
- Great Divide Portal 300m · 16s
- North Ro Portal 300m · 16s
- Tishan's Relocation 300m · 9s
- Translocate: Greater Faydark 225m · 10s
- Translocate: Nexus 225m · 10s
Level 37
- Concussion 25m · 2s
- Lightning Shock 168m · 4s
- Markar's Relocation 300m · 9s
- Translocate: Toxxulia 225m · 10s
- West Karana Portal 300m · 16s
Level 38
- Chill Sight 75m · 5s
- Evacuate: South Ro 300m · 9s
- Knowledge Portal 600m · 24s
- Shifting Sight 30m · 4s
- Translocate: Combine 225m · 10s
- Wakening Lands Gate 150m · 7s
Level 39
- Cobalt Scar Gate 150m · 7s
- Dawnshroud Portal 600m · 24s
- Immobilize 80m · 1.8s
- Invisibility to Undead 100m · 4s
- Translocate: Grimling 450m · 15s
Level 40
- Diamondskin 236m · 5s
- Focus Modest Spellcaster's Empowering Essence 250m · 6s
- Primary Anchor Push 150m · 7s
- Secondary Anchor Push 150m · 7s
- Translocate: Primary Anchor 225m · 10s
- Translocate: Secondary Anchor 225m · 10s
- Translocate: West Commons 225m · 10s
- Vision Shift 50m · 3s
Level 41
- Force Strike 200m · 4s
- Frost Storm 271m · 5s
- Translocate: Nektulos 225m · 10s
- Translocate: Twilight 450m · 15s
Level 42
- Elemental Armor 100m · 6s
- Evacuate: Nektulos 300m · 9s
- Greater Mass Imbue Fire Opal 2400m · 10s
- Translocate: West Karana 225m · 10s
- Wakening Lands Portal 300m · 16s
Level 43
- Cobalt Scar Portal 300m · 16s
- Conflagration 250m · 5s
- Gravity Flux 337m · 5.9s
- Translocate: North Ro 225m · 10s
Level 44
- Arch Shielding 200m · 12s
- Bounce 100m · 1.5s
- Enticement of Flame 202m · 4.5s
- Focus Mass Modest Spellcaster's Empowering Essence 1000m · 6s
- Mana Ignition 200m · 2.5s
- Translocate: Cazic Temple 225m · 10s
Level 45
- Lesser Familiar 490m · 14s
- Supernova 875m · 6.3s
- Translocate: Iceclad 225m · 10s
- Translocate: Knowledge 450m · 15s
Level 46
- Alter Plane: Hate 300m · 10s
- Alter Plane: Sky 300m · 10s
- Translocate: Great Divide 225m · 10s
Level 47
- Evacuate: West Karana 300m · 9s
- Markar's Clash 200m · 3.3s
- Rend 227m · 5s
- Translocate: Wakening Lands 225m · 10s
Level 48
- Paralyzing Earth 100m · 2.5s
- Translocate: Cobalt Scar 225m · 10s
- Wrath of Al`Kabor 500m · 6.3s
Level 49
- Ice Comet 203m · 5s
- Translocate: Dawnshroud 450m · 15s
- Ward of Calrena 175m · 4s
Level 50
- Focus Simple Spellcaster's Empowering Essence 300m · 6s
- Levitation 60m · 3s
- Mana Detonation 400m · 4s
- Translocate 200m · 8s