Ward of Alendar
Places the Ward of Alendar on your target, absorbing a portion of incoming spell damage. This spell absorbs a set amount of damage before dissipating. Consumes a bloodstone when cast.
Enchanter 29
Casting
- Mana
- 150
- Cast time
- 2s
- Recovery
- 1.5s
- Recast
- 15s
- Range
- 100
- Duration
- 360 ticks (36m)
Effects
- • Increase Spell Rune by 20
Messages
- On you:
- A faint blue aura surrounds you.
- On others:
- has been surrounded in a faint blue aura.
- Wears off:
- The blue aura fades.