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Erudin Palace Quests

classic quest scripts

19 quest NPCs · 22 hand-ins · zone map

Agryn Moonfield

Classic-script quest step

Give: unknown item #13989

Get: unknown item #13939

Classic-script dialogue (2)

Say: “hail”

Welcome to the Bank of Erudin. I am Agryn, the bank manager. How may I be of service to you?

Say: “vasty deep water”

You must have been sent by one of the guilds. All you need to do is give me your guild coin and I shall exchange it for the Vasty Deep water.

Akbaq Salid

Classic-script quest step

Give: Giant Leopard Hide + Giant White Sabertooth Hide

Giant Leopard Hide: drops from Prowler of the Jungle (stonebrunt)

Giant White Sabertooth Hide: drops from Snowbeast (stonebrunt)

Get: unknown item #2573 + faction

Classic-script quest step

Give: Gigantic Gorilla Hide + Gargantuan Panda Pelt

Gigantic Gorilla Hide: drops from Old Ghostback (stonebrunt)

Gargantuan Panda Pelt: drops from Giang Yin (stonebrunt)

Get: unknown item #2575 + faction

Classic-script quest step

Give: Ancient Snake Skin + Platinum Thread

Ancient Snake Skin: drops from Slyder the Ancient (stonebrunt)

Platinum Thread: sold by Galbasi Weaver (erudnext)

Get: unknown item #2574 + faction

Classic-script dialogue (5)

Say: “hail”

Greetings,

Say: “sample”

The titan spirits of the Stonebrunt Mountains appear in several various animal forms seemingly with different areas of influence in the spirit world. I am interested in conducting some experiments on the hides of the giant leopard titan and the giant sabretooth titan. Once I have acquired those hides I will seek to conduct experiments on the [others].

Say: “other”

Once I have finished my studies of the feline titans pelts I am interested in experimenting with the hides of the strongest of the stonebrunt titans. the gigantic gorilla and the gargantuan panda. The [ancient snake] that inhabits those mountains is another matter that you may be interested in as well.

Say: “ancient snake”

I believe I have uncovered a process with which to harness the mystical properties of the scales of the snake titan so that they can be fashioned into a powerful robe. If you bring me the ancient snake skin and some platinum thread I am sure there will be enough material to craft multiple robes and I shall reward you with one for your assistance.

Say: “hail”

I do not know you well enough to entrust you with such a quest, yet.

Barodreth Firefingers

Classic-script quest step

Give: Calcified Ribcage + Giant Wood Spider Femur + Kobold Hide + Twilight Bloom

Calcified Ribcage: drops from a skeleton (qcat) · drops from a calcified skeleton (nektulos)

Giant Wood Spider Femur: drops from giant wooly spider (permafrost) · drops from a sludge spiderling (qcat)

Kobold Hide: drops from a grikbar kobold (steamfont) · drops from a kobold scout (steamfont)

Twilight Bloom: drops from a kobold scout (steamfont) · drops from a decaying skeleton (toxxulia)

Get: unknown item #61099

Classic-script dialogue (10)

Say: “begin”

Fantastic, I will be delighted to get you started. Toxxulia forest is where the majority of your training will be held. There are many [

Say: “bracer”

To create your bracer material you will need to combine one Woven Spider Silk, two Bone Chips, one Fire Beetle Leg and one Red Wine in your assembly kit. Once you have created the proper material, take it to a sewing kit along with this pattern to fashion your very own Bracer of the Craft Keeper.

Say: “cap”

To create your cap material you will need to combine two Woven Spider Silks, one Rat Ear, one Spiderling Legs and one Short Ale in your assembly kit. Once you have created the proper material take it to a sewing kit along with this pattern to fashion your very own Cap of the Craft Keeper.

Say: “gloves”

To create your gloves material you will need to combine three Woven Spider Silks, one Rat Whiskers, one Snake Scales and one Bat Wing in your assembly kit. Once you have created the proper material take it to a sewing kit along with this pattern to fashion your very own Gloves of the Craft Keeper.

Say: “sandals”

To create your boot material you will need to combine three Woven Spider Silks, one Kobold Skull, one Snake Fang and one Ration in your assembly kit. Once you have created the proper material take it to a sewing kit along with this pattern to fashion your very own Sandals of the Craft Keeper.

Say: “sleeves”

To create your armguards material you will need to combine two Woven Spider Silks, one Spider Legs, one Fire Beetle Leg and one Bandage in your assembly kit. Once you have created the proper material take it to a sewing kit along with this pattern to fashion your very own Sleeves of the Craft Keeper.

Say: “trousers”

To create your trousers material you will need to combine four Woven Spider Silks, two Spiderling Silks, one Skunk Scent Gland and one Bottle of Kalish in your assembly kit. Once you have created the proper material take it to a sewing kit along with this pattern to fashion your very own Trousers of the Craft Keeper.

Say: “robe”

To create your robe material you will need to combine five Woven Spider Silks, one Giant Wood Spider Thorax, one Skunk Tail, one Spider Venom, one Fire Beetle Leg and one Giant Rat Tooth in your assembly kit. Once you have created the proper material take it to a sewing kit along with this pattern to fashion your very own Robe of the Craft Keeper. Please return to me once you have fashioned your robe for I might have a [

Say: “final task”

There are a few items that I need for my studies and I was hoping that you could retrieve them for me. If you are willing to [

Say: “seek out”

Please retrieve one Calcified Ribcage, one Kobold Hide, one Twilight Bloom and one Giant Wood Spider Femur. I will eagerly await your return.

Chief Adair

Classic-script dialogue (1)

Say: “hail”

Hail. citizen!! Have you business with me? If so. please speak quickly and be on your way.

Ghanlin Skyphire

Classic-script quest step

Give: unknown item #18727

Get: Old Used Robe* + faction

Ienala Eceiaiu

Classic-script dialogue (6)

Say: “hail”

Come to find out about the Wayfarers Brotherhood, hm? I think I saw you around here long ago. Because you are familiar to me, I will trust you with some [

Say: “information”

The Wayfarers Brotherhood is pretty particular about who they do business with. You will need to prove yourself to them. You can start gaining their gratitude by helping them. The Wayfarers Brotherhood will ask you to answer some questions when you first meet with them. They tend to call all of their assignments 'adventures.' You'd do well to keep that in mind as they'll be more likely to give you some tasks. There is other information that makes them easier to [

Say: “deal with”

There are several camps of Wayfarers Brotherhood explorers around the world. In each camp you'll find a trusted Wayfarers Brotherhood member that has the task of recruiting adventurers that will take on interesting, and potentially lethal, [

Say: “work”

The Wayfarers Brotherhood believes in giving something for something. For each adventure you take from them, they will add you to their Favor Journal. With the points of Favor that their record keepers have counted for you, you can trade your good Favor for wonderful treasures and goods. Also, the more adventures you do for the Wayfarers Brotherhood, the more your Favor increases. The harder jobs get you more Favor, by the way. As you gain more Favor, the Wayfarers Brotherhood treasure keepers will let you peek at some of their more unique and sought after items. So, it pays to get in good with them, you see! And there's [

Say: “more”

You should also know that there are five magi in the Wayfarers Brotherhood that have found very unique magic stones in the world that they are able to use to transport adventurers to one another. They have placed a magus with one of these stones at each large camp. They call it Farstone Magic. And that's not the only [

Say: “interesting ore”

We've found some strange items off the dead in the dungeons. At first we just thought they were simple things -- rocks, pebbles, gems, and the like -- and then we noticed they had very unusual auras about them. Well, one day, Morden Rasp was toying with one -- a shiny green shard -- and he went to scrape it with his dagger. Suddenly, the shard began to reform and fused with his dagger. While the dagger remained as fine as ever, Morden himself felt a surge of strength! So, you will want to watch out for these strange magic pieces in the world. Now, I suggest you go talk to Selephra Giztral, Barstre Songweaver, Vual Stoutest, Teria Grinntli, or Ruanya Windleaf. They handle all of those who are interested in working for the Wayfarers Brotherhood and getting rewards. Remember well what I've told you!

You show a great deal of courage in coming here to speak with me at such a young age. I'm afraid you are not yet ready to pursue work with the Wayfarers Brotherhood.Come back when you have more experience and we will talk again.

Josper Kenshed

Classic-script quest step

Give: unknown item #13898

Get: unknown item #12208 + faction

Classic-script quest step

Give: unknown item #12207

Get: Spell: Column of Frost + faction

Classic-script dialogue (4)

Say: “hail”

Come forward and speak. What is it you seek within these walls? Let it be the knowledge of wizardry. for that is what we are. Only a [servant of wizardry] should be within these walls.

Say: “servant of wizardry”

A servant. you say? If you be a young apprentice. perhaps you might assist me? I could use you to [collect components]. If you believe yourself to be beyond such things. you may wish to assist me with a [special matter].

Say: “collect component”

Of course you may assist me!! We have much need of a certain item which can only be found in the frigid peaks of Everfrost. There you shall find creatures called ice goblins. Take this bag and fill it with ice goblin beads and be sure to combine them before you return them. Well, then... Off with you!! And be quick about it and I shall give you a fine wizard's weapon. None of this rust-covered garbage offered by our associates!

Say: “special matter”

It seems my last apprentice was sent into Toxxulia to test a spell I call Ice Capade, well, everyone else calls it Column of Frost, how droll! Anyway... he never returned. I fear he is nothing more than BONES, though I hope I'm wrong. Could you find good old Ilanic and ask him, [where is the scroll]?! I do not wish it to fall into enemy hands. Return it and I shall let you keep the scroll. Oh yes, It is only half of a spell. I forgot to send him the full scroll. I imagine that is why he was not victorious.

Lanken Rjarn

Classic-script quest step

Give: unknown item #18729

Get: unknown item #13549 + faction

Classic-script dialogue (1)

Say: “problem”

My problems are of no concern of yours. but if you must know it deals with Nolusia's brother. I can tell you no more. Leave me be.

Mairee Silentone

Classic-script quest step

⛓ Earlier step: Kinlo Strongarm (kaladimb)

Give: unknown item #20478

Get: unknown item #20479

Classic-script quest step

Give: unknown item #20479 + unknown item #20494

Get: unknown item #20485

⛓ Next step — take the reward to: Kinlo Strongarm (kaladimb)

Classic-script quest step

⛓ Earlier step: Xanuusus (northkarana)

Give: unknown item #62638 + unknown item #62604

Get: unknown item #62600

Classic-script dialogue (1)

Say: “ancient hammer”

Yes, the ancient hammer. I heard something about that. Do you mind if I take a look at it?

Markus Jaevins

Classic-script quest step

Give: unknown item #18728

Get: unknown item #13548 + faction

Classic-script quest step

Give: Bones

Bones: drops from Elial Brook (toxxulia)

Get: + faction

Classic-script dialogue (6)

Say: “hail”

I am the overseer of the great city of Erudin. You will address me in proper manner. HAIL!!

Say: “crime”

Oh, yes. We here in Erudin have no crime. Actually, it is a very low crime rate. Most of those crimes are committed by the defective brains of [heretics] or inferior, non-Erudite races.

Say: “heretic”

The heretics are our sworn enemies. Their ancient origins are our own, however, they are the mad Erudites who chose the dark side of magic called necromancy. We, the magicians, caught one snooping in the palace just last week. He is now our [prisoner].

Say: “prisoner”

The infidel was memorizing our spells to take to the rest of the heretic scum. He will finally be [purged] today. Could you please go to the cells here in the palace and ask Jail Master Lius to give you the heretic's remains?

Say: “purged”

To be purged is to take all the evil from ones body and set your soul free. Through magical means, the Erudite Cleansers pull the accused's organs out through the mouth. When all is done, you can be assured the body is cleansed of all evil.

Say: “heretic has escaped”

Escaped!! This is not good. The sentinels will not find him in time. You must find him. When you find him, release his soul and rid his body of evil any way you can. Bring me proof and all will be well.

Nolusia Finharn

Classic-script dialogue (2)

Say: “visitor of erudin”

Then, remember, inside the palace walls, never speak the names of those defilers who have passed on. I shall be at the Vasty Inn later tonight. I can answer your questions there.

Say: “citizen of erudin”

Well then you should know better than to speak the name of defilers inside the palace walls. I must get back to my work or I shall be late to the Inn this evening.

Raskena Djor

Classic-script quest step

⛓ Earlier step: Basher Nanrum (grobb)

Give: Fire Beetle Eye × 2 + Fire Beetle Leg × 2

Fire Beetle Eye: drops from a fire beetle (kithicor) · drops from a fire beetle (nro)

Fire Beetle Leg: drops from a Klaknak warrior (kithicor) · drops from a fire beetle (nro)

Classic-script dialogue (3)

Say: “hail”

Greetings. What brings you to Raskena? Did Ghanlin send you?

Say: “ghanlin”

Then let us begin your first task. I require some components for an experiment I have been meaning to conduct. If you could [gather] them for me, I will make sure that you are rewarded.

Say: “gather”

In Toxxulia Forest you should be able to find some fire beetles. I require two fire beetle legs and two fire beetle eyes. Once you have collected them, bring them to me for your reward.

Shondo Billin

Classic-script quest step

Give: Vasty Deep Ale

Vasty Deep Ale: sold by Geoard BlueHawk (erudnext)

Get: + faction

Classic-script dialogue (3)

Say: “hail”

Oh, Brell!! Help me get out of here. I did nothing wrong!! I did not know you could not take that [tonic] out of the city.

Say: “tonic”

Oh, why did I have to try and help that Erudite in Qeynos? He was sick and vomiting and needed something called Erud's Tonic!! Now just because I wanted to help, I am going to be vomiting up my insides!! Oh, Brell!!! GET ME OUT OF HERE!!

Say: “where is the heretic”

Why are you asking me about the heretic?! I am going to die! DO YOU HEAR ME?!! Oh, I need a drink. Please... honor a dying man's last request, a bottle of Vasty Deep Ale. If you get me that, I will tell you what I know of the heretic.

Slansin

Classic-script quest step

Give: unknown item #13983

Get: + faction

Classic-script dialogue (1)

Say: “hail”

Greetings and welcome! Please feel free to look around

Sparlus Penfold

Classic-script dialogue (1)

Say: “hail”

You look like someone that has a nose for knowledge. You ought to buy a copy of the Odus Chronicle today and further your knowledge about current events.

Toresian Fhabel

Classic-script dialogue (3)

Say: “hail”

Welcome. my friend! We are the Craftkeepers. We study the circle of magic called enchantment. What circle do you [study]?

Say: “study enchantment”

Then I welcome you into our circle. It is good to see new blood. I have a favor to ask of you. Do you wish to [assist Toresian] or do you not have the time?

Say: “assist Toresian”

Ahhhhh

You are lucky to be standing. Leave here immediately or suffer grave consequences! You are not welcome amongst the Craftkeepers.

Trilani Parlone

Classic-script quest step

Give: unknown item #1598

Get: unknown item #1596

Classic-script quest step

Give: unknown item #1597

Get: unknown item #1599 + faction

⛓ Next step — take the reward to: Yeolarn Bronzeleaf (felwithea)

Classic-script quest step

⛓ Earlier step: Tolkar Parlone (felwithea)

Give: unknown item #1056

Get: unknown item #1057 + faction

Classic-script dialogue (2)

Say: “hail”

Hail. good adventurer! Do you bring word from my [husband]?

Say: “husband”

Tolkar is his name. My beloved husband. He still lives in Felwithe while I study here. It must be hard on him.

Vasile Jahnir

Classic-script quest step

Give: unknown item #13078 × 2 + unknown item #7305 × 2

Get: unknown item #12209 + faction

Classic-script quest step

Give: Troll Head

Troll Head: drops from Rungupp (toxxulia)

Get: Spell: Fire Flux + faction

Classic-script dialogue (3)

Say: “hail”

Greetings! You seek knowledge of our ways. You shall find knowledge and you shall offer knowledge you have been taught. What is the power of the [Gatecallers]?

Say: “gatecaller”

Yes. We are the true summoners of Norrath. We are the power supreme. You will learn more and we shall test you. You will go forth and learn the art of summoning. Let your first test be to master the summoning of the dagger and of food. Return to me two summoned daggers and two of the food source you learn to call forth. Do so, and I shall give you the gloves of the Gatecaller.

Say: “slight problem”

We have heard rumor of an troll who has taken residence within the forest of Toxxulia. During your travels in Toxxulia, we command you to keep a watchful eye out for the beast. Slay it on sight and return its head to me. To do so will earn you the spell Fire Flux or Burn, whichever may be available at the time.

Warden Lius

Classic-script dialogue (3)

Say: “hail”

Hail, citizen! This is no place for you. Make sure you keep it that way. We do not need any more [hollow men].

Say: “hollow men”

There is only one sentence in Erudin, death!! And death by purging is the most common. The insides of the criminal are literally pulled out chunk by chunk through the mouth. Then the hollow man is set adrift to float the seas of Erud's Crossing, his body cleansed of all anarchy.

Say: “heretic's remain”

I am afraid the heretic prisoner has escaped. There was a skirmish on the palace grounds so I went to assist. When I returned to my post he was gone! I don't know how... he was locked away in the first cell, across from that no-good, thieving gnome, and it is impossible to break the lock with or without magic. We will find him soon. Tell Guildmaster Markus he has escaped.